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Indiana Jones and the Great Circle with DLSS 3.5 Ray Tracing
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Get ready for an epic adventure, my friends! “Indiana Jones and the Great Circle” is about to take us to a new level of graphic quality, and of course this could only happen in the PC Master Race.

During Gamescom 2024, NVIDIA made it very clear that, when it comes to performance, the PC version will crush the competition with DLSS 3.5 and Full Ray Tracing. Yes, my friends, we are talking about a graphical quality that will make the PS5 and Xbox Series look like child's toys.

Produced by Bethesda Softworks and MachineGames, in collaboration with Lucasfilm Games, this game promises to bring a visual and performance experience that only PC players will understand. With the Full Ray Tracingevery detail, shadow, and reflection will shine on your monitor, while DLSS 3.5 ensures that smooth frame rate that only those with a RTX 40 Series can enjoy. In the meantime, console owners will have to wait until 2025 to play on the PS5, and without the same quality, of course.

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Curiosity of the Nerd World: Did you know that Indiana Jones has been appearing in games since the 80s? The most famous archaeologist in cinema has had several adventures on old consoles, but now, with the new technologies from NVIDIA, he will reach a new level. Who would have thought that the pixelated Indy from the Atari 2600 would evolve into a hero in 4K with Ray Tracing, right? Only on PC will we see this evolution in its maximum form!

Indiana Jones and the Great Circle with DLSS 3.5 Ray Tracing

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Indiana Jones and the Great Circle with DLSS 3.5 Ray Tracing

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