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There are few successful franchises that started in books or movies and have quality games. In fact, there aren’t many that even have acceptable games, say Game of Thrones fans.
Hogwarts Legacy is an exception to this quasi-rule in the games industry and fulfills the dream of Harry Potter fans with flying colors. Even with its open world sometimes falling into the traps of the genre, in general it fulfills the role of putting the player inside the universe of the franchise. Hogwarts Legacy

Hogwarts down to the last detail

Here the first step is to create your wizard from scratch. Being able to choose the house that will be part of it, editing its appearance in detail and having your room inside the magic school is far superior to reliving a story already told in other media. After a somewhat lengthy tutorial, the player can go around the school collecting missions, learning spells and exploring every secret hidden behind its walls and under the ground. Those first hours after the tutorial are the most fun in the game, as the amount of new things that are inserted into the gameplay and the scope of the open world which makes your jaw drop to the ground with so many details always make you eager to play more. Exploring is always fun and there are things hidden in every corner of the school and in various locations around the world. The menu and map interface is perfect for quickly navigating between what you want and helps this dynamic to become even more intuitive, even when the entire game world is already open. It’s a shame that the protagonist talks so much to himself, even giving solutions to puzzles, an annoying craze in high-budget games today that needs to change. In the franchise’s timeline, the adventure here takes place in the 1890s, long before the story told in the Harry Potter books. None of the main characters from the films are present in the game. However, you get that silly but rewarding feeling of recognizing every corner of the school. There are dozens of iconic locations such as the common rooms, libraries, staircases with moving paintings, ghosts and much more. All these environments bring collectibles that tell more about the place and hide secrets behind locked doors that require specific spells to be opened.

Hogwarts Legacy

Hogwarts Legacy
Around the school there is an even bigger world to explore. Hogsmeade is like a HUB of shops where the player can get his first wand, flying broom and all items like potions and magical plants to use in the adventure. There are still dozens of wizarding villages to visit, along with cursed forests and caves to explore.

History is weakness

Hogwarts Legacy
It is a pity that the story does not follow this rich open world and falls short of expectations, even wasting the potential of the school as a gameplay element. Instead of following the daily life of the school, its students and the rivalry between the houses, Avalanche, the studio that developed the game, preferred to bet on a story that uses the school as a secondary element, focusing on its protagonist as a chosen one. He enters his fifth year already and has incredible potential for magic. From day one, he has been involved with Goblins, Goblins and entities from the past. The problem there is that most of the time you are oblivious to the school. Classes take place only after specific tasks, regardless of the dynamic passing of day and night in the world, and are a mere animation of students doing something with a mini game of pressing a button to come out with a new spell. There are no exams, points for your homework or anything more important in your school life that connects you to school. This caused students and teachers to be sidelined in the adventure. Only three of them gain a certain depth and the others become more related to one or another quest, often optional. The worst part is that the story itself doesn’t hold up much. Missions advance somewhat randomly and the choices you have to make don’t have much impact. Your character can always have a bad or a good choice, but none of that has much impact on the world around him or on the course of the plot. The real decision of what you will become is left for the end, which is not very rewarding.

Hogwarts Legacy

For Brazilian fans, perhaps the most passionate about the witchcraft saga, the good news is that everything is localized into our language, including dubbing, which is always a huge plus.

Combat is fun, open world is boring

Hogwarts Legacy
Although the open world of Hogwarts Legacy is rich in the sense of adapting the original work and places to explore, it ends up falling into the traps of the genre and turns over time into the generic list of repetitive tasks that tire. There’s a lot to do: dozens of Merlin’s challenges, capturing lots of fantastic beasts, and raiding an awful lot of enemy bases. However, within the same activity there is little variation and, inevitably, it gets tiring. Merlin’s challenges, for example, are extremely silly puzzles with five or six variations, and they’re repeated nearly a hundred times across the map. This dynamic is repeated with most other activities and little content feels really important when away from the main and side quests. The combat surprises in a positive way. At the beginning of the game, he is well dosed and each encounter is eagerly awaited, especially in dueling missions around the school. This is running out as the game becomes a standard open world, but the new spells keep the experience fresh for a long time, even if it gets a little tired after the second third of the game, which no longer has so many new things to add. It is possible to make several combos with spells that are divided between offensive, defensive, curses, control and more. Couple this with the dynamics of dodging and parrying and the combat is very dynamic and fun. More enemy types would have made this formula work even better, as the variety doesn’t keep up with the amount of new locations to explore in the world and also contributes to sameness over time. Hogwarts Legacy
Your warlock’s equipment from a visual point of view is amazing. There is a huge variation of clothes, which are divided into six spaces, wands and brooms. Even the Fantastic Beast you use to fly can be chosen. There are downsides here as far as the build is concerned, as most of this gear is reduced to mediocre increments to three basic stats and is expendable minutes later, as enemies almost always keep up with its level. It’s the experience of light RPG elements that we see in most of the current adventure games and that end up being little remarkable in that aspect. On the bright side, at least there’s the much-acclaimed “transmog”, which lets you choose the look of clothes you’ve already owned, even though they have the attribute of newer ones.

Conclusion

Hogwarts Legacy
Hogwarts Legacy manages to deliver a dream game for Harry Potter fans, with a world recreated in the smallest details, but with its own story, without being tied to the events of the movies and books. Although the open world ends up becoming a to-do list over time, the number of different activities and the fun combat keep the fun going for dozens of hours. The story, on the other hand, is beyond saving and ends up disappointing. pros
  • Hogwarts has been rebuilt down to the last detail and can be fully and rewardingly explored.
  • Combat positively surprises, with a good variety of spells and combinations
  • In-game menu, map and screen interfaces are excellent
  • Flying around Hogwarts is very pleasurable
cons
  • The story ends up being silly and without the quality of the world that surrounds it.
  • Waste of school potential and characters from different houses
  • Open world activities get repetitive
Grade: 8.0/10.0
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Hogwarts Legacy
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